ScriptHighlighter

Friday, July 14, 2017

Amazon Lumberyard 1.9.0.1 Quick and Dirty: How to access the TickBus via a Lua Script

First lets launch the Lumberyard editor and create a new level.


Click "New Level".


For simplicity's sake let's leave the terrain texture settings at their default.


Click OK!

Next, let's create a new Component Entity.  Right-click on the game world and select "Create Entity".



Add a Lua Script Component.






Open the Lua Script Editor


Run your script in Game Mode (ctrl-G).  You should see the tick message in the editor's console window.